Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Shrinkearn.com
Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.- The payout for 1000 views- up to $20
- Minimum payout-$1
- Referral commission-25%
- Payment methods-PayPal
- Payment date-10th day of every month
Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
Bc.vc
Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.- The payout for 1000 views-$10
- Minimum payout -$10
- Referral commission-10%
- Payment method -Paypal
- Payment time-daily
Oke.io
Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.- The payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-20%
- Payout options-PayPal, Payza, Bitcoin and Skrill
- Payment time-daily
Cut-win
Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.- The payout for 1000 views-$10
- Minimum payout-$1
- Referral commission-22%
- Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
- Payment time-daily
Linkrex.net
Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.- The payout for 1000 views-$14
- Minimum payout-$5
- Referral commission-25%
- Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
- Payment time-daily
Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
It has been remarked upon that I publish a lot of papers on a number of topics. It might not be clear how they all fit together. What is it that I work on, really? Of course, I have no problems seeing how the various strands of my research inform each other and contribute towards a small set of common goals. But that might not be so easy for you to see.
So here's an incomplete selection of themes from my recent research, together with links to some relevant papers. For simplicity and for the sake of the length of this text vs your attention span, I will limit myself to work that I've published in the last two years. Note that though I've written code for some of the research systems myself, contributed with conceptual development to all of these papers, and written parts of almost all of them, most of the work below was done by my various students and other collaborators. That's why I'll use the academic "we" in the examples below, referring to my various groups of collaborators. I'm of course very happy that so many talented and hard-working people feel like attaching my name to the author lists of their papers, for one reason or another.
Generally, my research has the dual aim of using AI to enable better (or more interesting) games, and on using games to enable better AI. This means coming up with better game-playing algorithms, with algorithms that can perhaps also play games in a human-like manner, methods for generating complete games or part of games, studying games and players, and for using games to test AI algorithms. This all comes together, for example you cannot design a game without being able to play it and knowing how humans play it, and you can't advance your game-playing AI without having suitable games and levels to try it out on. Ultimately, we're aiming towards general AI that can not only play any game but also design any game, including the game that you seem to want to play right now. That's very general, so let's be more specific.
Procedural content generation
PCG, creating game content with algorithms, is sort of hot right now. For several reasons: if the computers create levels, items, quests etc we don't have to do it ourselves, so games could be endless, adapt to the player, be cheaper to produce etc. Also, creating a content generators is about defining and understanding a particular aesthetic. My various collaborators and me have been working on PCG for quite some time now (actually, since before it was hot) in particular exploring how to best use evolutionary algorithms for generating various forms of game content. We call this search-based PCG. Some examples of recent work includes basing Super Mario level generation on design patterns, evolving maps to advantage particular game-playing algorithms, and multiobjective and multimodal methods for strategy game map generation. We've also introduced new algorithms like constrained novelty search and repurposed older methods such as n-grams for level generation. Understanding the output of these generative methods is very important, and for that reason we have developed ways of characterizing level generators, and generic metrics for level design. A major effort was to edit and write the first textbook on procedural content generation in games; earlier we wrote about goals and challenges for PCG research.Mixed-initiative and AI-assisted game design
While having the computer create levels, items, quests etc all by itself is great, there's also room for collaboration with humans. Computers are good at some things and humans at others, and human designers might want to interfere at various points in the content creation process. Mixed-initiative PCG systems implement a dialogue between a designer and computer, where PCG processes assist the human designer while retaining the designer's freedom. Sentient Sketchbook is one such system, where humans design strategy game maps while algorithms critique the designs and offer suggestions; it also learns the designer's style. Another of our systems is Ropossum, which can generate complete levels for the physics puzzler Cut the Rope and also assist designers. It uses a combination of grammatical evolution, reasoning and tree search, but we have recently experimented with using object path projections for playability testing and with creating levels based on evolved (fictive) playtraces.Data games
There's more digital available than ever before, including large amounts of open data that anyone can access. This includes geographical, economical and demographical data amongst other forms. Data games are games that are built on such data, in the sense that the game's content is generated from open data. We're trying to create ways to improve the generation of meaningful game content by seeding PCG with real-world data, but also make data exploration more playful. Our work involves data-based content generation for existing games such as Open Data Monopoly and Open Data Civilization, using game mechanics for data exploration and visualization such as in Open Trumps and Bar Chart Ball, and data-based procedural generation of complete games as in Data Adventures.Generating complete games
The logical endpoint of PCG is generating the whole game, not just the levels and textures but all the rules and mechanics and everything else that's not the game engine. Even what the game is about and what the goal is. If we are to understand game design properly, we need to build systems that can generate good games; and if we want to test general AI properly we need an infinite supply of new games. We have argued that those game types that would be most realistic to try yo generate are classical board games and simple 2D arcade games; this is also what we have been attempting to generate earlier. Recently, we have invented ways of representing and generating card games, by searching through a space of card games that includes well-known games such as Texas Hold'em. We have also designed a Video Game Description Language which can be used to define simple card games, and invented ways of automatically evaluating the quality of such games and generating new games. It is also interesting to see how different games can be generated by simply varying the parameters of a simple existing game – in our work on generating unique Flappy Bird variants we found that plenty of playable yet different games can emerge.MCTS for video games
In order to be able to generate games you need to test them, and to test them automatically you need AI that can play the games. Being able to play games is of course also important for other reasons, such as providing good opponents and collaborators to the player. Monte Carlo Tree Search is a statistical tree search algorithm that has been very successful in playing board games such as Go. We are trying to figure out how to adapt this algorithm to video games, that have very different requirements from board games - for example continuous space and time, as well as lack of guarantee that random actions will lead to a terminal state. In the course of this, we have developed a number of MCTS modifications and MCTS-inspired algorithms for e.g. Super Mario Bros, car racing and general video game playing; the further success of MCTS variants can be seen in the first General Video Game Playing Competition, where the objective is to not just play one game but a whole set of different games.Behavior imitation and procedural personas
Playing a game well is not all there is to playing a game – there's also the issue of playing style to consider. We've seen numerous cases where the best-playing AI plays the game in a decidedly non-humanlike manner. If we want to test a game or a level, or provide interesting NPCs in a game, we need to create AI that can play that game in the style of a particular human, or maybe humans in general. One approach is to train neural networks on gameplay traces as we've tested with Super Mario Bros. A more involved approach is to model the player as a ``procedural persona'', assuming bounded rationality and a set of objectives. This conceptual framework has been combined with q-learning and neuroevolution to play a roguelike dungeon crawler game in various styles. These procedural personas have also been used to evaluate levels in level generation algorithms. We also organized a Turing Test competition for Super Mario Bros-playing agents, where the objective was to fool judges into believing your bot was a human.Game data mining and player modeling
The vast amount of data generated by modern games can be used to understand both games and their players. We call attempts to make sense of this data game data mining. Our efforts include crowd-sourcing platform game level preferences, and using this to study which micro-structures in the game levels best predict certain player responses. We have also found out that we can predict people's life motives from how they play Minecraft, and detect sexual predators from game chat logs. Another question that we have investigated with data mining is how game mechanics create meaning. Of course, much of the behavior imitation work above could be seen as game data mining as well. You could perhaps take this further if you allow the game to select what the player plays so as to learn more about the player.Music and games
There's many similarities between music and games. For example, games are often experienced as quasi-linear structures with variations in intensity and "mood"; music is often also used to accompany and heighten the emotional expression of a game. We worked on affect-expressing music generation for games and on bidirectional communication between games and music so that playing becomes composing and composing becomes level designing. Given all the work that has been done in music generation, it seems reasonable that some of the methods and representations used there can be used for game content generation; here, we have investigated using functional scaffolding for level generation.Surveying and organizing the research field
As I've been involved in the field of artificial and computational intelligence in games since it was just a baby (or at least just a symposium), I've had a chance to get some perspective on what we are doing, why and perhaps where we should be going. Our Panorama of CI/AI in games is an attempt to give a high-level overview of all the different research directions within the field and how they can inform and benefit each other. In some ways, it is a much longer (oh no!) version of this blog post with more pretentious language (really?) and also talks about other people's work. You should read it. We have also written surveys about computational creativity and games and neuroevolution in games. On top of that we recently organized a Dagstuhl seminar on the future of the field."Stuff"
There are are so many interesting things to do – ars longa, vita brevis. So when a nice idea comes by it's always a good idea to try to implement it, run some experiments and turn it into a paper, even though it might not fit perfectly into the current research direction that you've told yourself you're pursuing. Some of my "other" recent papers which I still consider very interesting deals with community structure detection in complex networks and geometric differential evolution. On particular note is our DeLeNoX system for computational creativity, which I think is really cool and should be used for... something.Finally, just a note that we are not done yet. We don't have AI that can play any game or that can design a large variety of good, novel and meaningful games, so the job is not done. And when the job is done this very likely means that we'll have solved general AI and there is no more job to do at all for anyone. But until then: more work to do, come join.
Ingress APK
The description of Ingress
Ingress transforms the real world into the landscape for a global game of mystery, intrigue, and competition.
Our future is at stake. You must choose a side.
A mysterious energy has been unearthed by a team of scientists in Europe. The origin and purpose of this force is unknown, but some researchers believe it is influencing the way we think. We must control it or it will control us.
"The Enlightened" seek to embrace the power that this energy may bestow upon us. "The Resistance" struggle to defend, and protect what's left of our humanity.
Install Ingress and transform your world.
The World is the Game
Move through the real world using your Android device and the Ingress app to discover and tap sources of this mysterious energy. Acquire objects to aid in your quest, deploy tech to capture territory, and ally with other players to advance the cause of the Enlightened or the Resistance.
Strategy
The struggle is being played out globally. Track the progress of players around the world, plan your next steps, and communicate with others using an Intelligence map.
What is the Niantic Project?
Is this just a game? An Investigation Board (http://www.google.com/+NianticProject) filled with cryptic clues and secret codes awaits. The story evolves everyday. Powerful secrets and game tech are there to be unlocked.
Form Alliances
The struggle to save the planet spans the entire world. Groups of people acting together can be more effective than individuals acting alone. Cooperation across neighborhoods, cities, and countries will be needed to achieve the ultimate victory.
Note: Ingress uses the "Read_Contacts" app permission to make it easier to invite your friends to join you in your mission to save the world. The app will not contact anyone without your explicit action to recruit a particular friend.
Join the investigation
G+: http://www.google.com/+Ingress
Twitter: http://www.twitter.com/Ingress
Facebook: http://www.facebook.com/Ingress
Help Center: https://ingresshelp.zendesk.com
Rating | : | 4.3 of 5.0 |
Developer | : | Niantic, Inc. |
Versi | : | v1.110.0 |
Update | : | 2016-11-29 |
Ukuran | : | 42.8 MB |
OS | : | v1.110.0 (11100) for Android 4.0+ (Ice Cream Sandwich, API 14) |
Fall semester, you participated in the 2017 UA Fall Game Jam! All of your submissions were amazing, as always.
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Basshunter - All I Ever Wanted
စလံုးေတြေသးေနရင္ဒီမွာေျပာင္းပါ
ေခါင္းစဥ္မ်ား
- ၁။ဘေလာ့ Comments ေတြကိုမိမိရဲ့အီးေမးလ္ထဲမွာေရာက္ေစျခင္ရင္
- ၂။ မိမိရဲ့ဘေလာ့မွာ Vertical Menu တည္ေဆာက္ျခင္ရင္
- ၃။မိမိရဲ့ဘေလာ့စာမ်က္ႏွာေတြကိုခြေက်ာ္ျခင္ရင္
- ၄။မိမိရဲ့ဘေလာ့မွာေရးခဲ့သမၽွ Post အေရအတြက္ႏွင့္ Comment အေရအတြက္သိျခင္ရင္
- ၅။မိမိရဲ့ဘေလာ့ Post ေပၚမွာ HTML code ကို Auto Highlight ျဖင့္တင္ျခင္ရင္
- ၆။မိမိရဲ့ဘေလာ့ Post မွာတင္ထားေသာ ဓါတ္ပံုမ်ားကိုအသိေပးၿပီးမွေတာင္းေစျခင္ရင္
- ၇။မိမိရဲ့ဘေလာ့မွာ Dropdown menu ေလးတည္ေဆာက္ျခင္ရင္
- မိမိရဲ့ဘေလာ့ေပၚမွာ စာေၾကာင္းေလးအသြားနဲ႔ထားျခင္ရင္
- ၈။မိမိဘေလာ့မွာ စိတ္တိုင္းၾက Tag-cloud Menu ေလးတည္ေဆာက္ျခင္ရင္
- ၉။မိမိရဲ့ဘေလာ့မွာ စာေၾကာင္းေလးေတြကို ေအာက္မွအေပၚသို႔တက္ေအာင္လုပ္ျခင္ရင္
- ၁ဝ။Greasemonkey ကို Download ယူျခင္ရင္
- ၁၁။HTMLcode colour software ကိုအခမဲ့ Download ယူျခင္ရင္
- ၁၂။မိမိရဲ့ဘေလာ့ Post ေပၚမွာ HTML code ကိုေပၚေအာင္လုပ္ျခင္ရင္
- ၁၃။မိမိရဲ့ဘေလာ့ မ်က္ႏွာကို ေအာက္မွအေပၚသို႔လၽွင္ျမန္စြာပို႔ျခင္ရင္
- ၁၄။မိမိရဲ့ဘေလာ့ Icon ေနရာမွာ မိမိႏွစ္သည့္ Icon ေလးထည့္ျခင္ရင္(favicon)
- ၁၅။မိမိဘေလာ့ေပၚမွာ ေန႔စဥ္ကမ႓ာသတင္း၊အစရိွသည့္မိမိႏွစ္သက္သည့္သတင္းမ်ားထားျခင္ရင္
- ၁၆။မိမိရဲ့ဘေလာ့ Menu ေတြကို Scroll Bar Widget ျဖင့္တည္ေဆာက္ျခင္ရင္
- ၁၇။မိမိရဲ့ဘေလာ့ Post ေပၚမွာ Diggေန႔စြဲေလးထားျခင္ရင္
- ၁၈။မိမိရဲ့ဘေလာ Header ေပၚမွာ Add a Gadget ထားျခင္ရင္
- ၁၉။မိမိရဲ့ဘေလာ့ Header ေဘးမွာ Add a Gadget ထားျခင္ရင္
- ၂ဝ။မိမိရဲ့ဘေလာ့ Post ေပၚမွာSmilies Emoticons ထည့္ျခင္ရင္
- ၂၁။မိမိရဲ့ဘေလာ့ Post ေအာက္မွာ Embedded Comment Box ထားျခင္ရင္
- ၂၂။CSS Menu Generator ကိုအခမဲ့ Download ယူျခင္ရင္
- ၂၃။အခမဲ့ File Hosting လုပ္ျခင္ရင္
- ၂၄။ဘေလာ့ဂါႏွင့္ Website အတြက္ အခမဲ့ Icon ဝက္ဆိုက္မ်ား
- ၂၅။မိမိရဲ့ဘေလာ့ Post အေပၚမွာ Older posts link ႏွင့္ Newer posts link ထားျခင္ရင္
- ၂၆။မိမိရဲ့ဘေလာ့ Post ေအာက္မွာ Older posts link ႏွင့္ Newer posts link ထားျခင္ရင္
- ၂၇။မိမိရဲ့ဓါတ္ပံုေတြကို အရိပ္ေပၚေအာင္လုပ္ျခင္ရင္ အခမဲ့ Site ေလး
- ၂၈။မိမိဘေလာ့ေပၚမွာ Google Web Search Box ေလးထားျခင္ရင္
- ၂၉။CSS Tab Designer software အခမ့ download ယူျခင္ရင္
- ၃၀။မိမိဘေလာ့ဖြင္႔တိုင္မွာေပၚလာမည့္ အဖြင့္စာေၾကာင္းေလးထည့္ျခင္ရင္(Alert Script)
- ၃၁။မိမိဘေလာ့က Labelနံပါတ္ေတြကိုျဖဳတ္ျခင္ရင္
- ၃၂။မိမိရဲ့ဘေလာ့ Post ေတြကို Print ထုပ္လြယ္ကူေအာင္လုပ္ျခင္ရင္
- ၃၃။မိမိဘေလာ့ Post မွာ HTML code ကိုအလြယ္တကူေပၚေအာင္လုပ္ျခင္ရင္
- ၃၄။မိမိရဲ့ဘေလာ့ Navbar ကိုျဖဳတ္ျခင္ရင္
- ၃၅။ဘေလာ့ဂါအတြက္အေကာင္းဆံုး Image Hosting လုပ္ျခင္ရင္
- ၃၆။မိမိဘေလာ့က archive နံပါတ္ေတြကိုျဖဳတ္ျခင္ရင္
- ၃၇။မိမိဘေလာ့ post ေအာက္မွာRead More Functionထည့္ျခင္ရင္
- ၃၈။တစ္ခ်က္ကေလးႏိုပ္လိုက္တာနဲ႔မိမိရဲ့ဘေလာ့ Post အသစ္ႏွင့္အေဟာင္းအားလံုးတၿပိဳင္ထဲေပၚေစျခင္ရင္
- ၃၉။က်ေနာ္တို႔Blogger Templateေျပာင္းသည့္အခါWidget ေတြေပ်ာက္မသြားေအာင္လုပ္ျခင္ရင္
- ၄ဝ။RSS IconကိုMouseနဲ႔ေထာက္လိုက္ရင္ စာမ်က္ႏွာကAutoလွန္ေအာင္လုပ္ျခင္ရင္
- ၄၁။မိမိရဲ့ Post ေအာက္မွာထိုးျမဲလက္မွတ္ေလးထည့္ထားျခင္ရင္
- ၄၂။မိမိရဲ့ဘေလာ့Templates ေအာက္မွာ Three Column Footer ထည့္ျခင္ရင္
- ၄၃။မိမိဘေလာ ့Post ေနာက္ခံပံုကို တစ္ခုနဲ႔တစ္ခုမတုူေအာင္လုပ္ျခင္ရင္
- ၄၄။မိမိရဲ့ဘေလာ့Categoriesေခါင္းစဥ္ေတြအားလုံးေရွ႕မွာ Rss Feed Link Button ေလးထားျခင္ရင္
- ၄၅။မိမိရဲ့ဘေလာ့မွာ Tweet နဲ့ Retweet Button ေလးထည့္ျခင္၇င္
- ၄၆။မိမိရဲ့Link ေတြကိုပိုမိုလွပသြားေအာင္ Rollover Button နဲ႕လုပ္ျခင္ရင္
- ၄၇။မိမိရဲ့ဘယ္ Post မွာ Comments ဘယ္ေလာက္ရိွတယ္ဆိုတာသိျခင္၇င္
- ၄၈။မိမိရဲ႔Postေအာက္မွာ Sexy Bookmarks ေလးထားျခင္းရင္
- ၄၉။မိမိရဲ့ဘေလာ့မွာMouseေနာက္ကေန တေကာက္ေကာက္လိုက္ေနတဲ့စာေၾကာင္းေလးထားျခင္ရင္
- ၅ဝ။မိမိဘေလာ့မွာလြယ္ကူတဲ့ကိုယ္ပိုင္ Menu ေလးတည္ေဆာက္ျခင္ရင္
- ၅၁။မိမိရဲ့Commentsေတြကိုနံပါတ္အစဥ္လိုက္ထည့္ျခင္ရင္
- ၅၂။အခမဲ့ Dropdown Menu Creator အသံုးလို၇င္
- ၅၃၊မိမိရဲ႕ဘေလာ့မွာ Psf ' icon ထားျခင္ရင္
- ၅၄။မိမိရဲ႕ဘေလာ့နွင့္ဝက္ဆိုက္ဖြင့္ရတယ္ေနွးေနတာကိုျမန္ေစျခင္ရင္
- ၅၅။မိမိရဲ့ဘေလာ့ေဘးေလးမွာ Twitter-Follow Me icon ေလးထားျခင္ရင္
- ၅၆။မိမိရဲ႕ဘေလာ ့Post ေပၚမွာေအာက္ခံအေရာင္နွင့္Code ကေနတဆင့္စားသားအေရာင္ေလးေရြးထည့္ျခင္ရင္
- ၅၇။မိမိရဲ့ဘေလာ့အသစ္ထပ္ဖြင့္ျပီးဘေလာ့အေဟာင္းထဲ Postေတြကိုအသစ္ထဲသို႔ေျပာင္းျခင္းရင္
- ၅၈။အမိမိရဲ related posts ေတြကို thumbnails စတိုင္နဲ႕ Auto လုပ္ျခင္ရင္
- ၅၉။မိမိေရးတဲ့Commentသူငယ္ခ်င္းေတြေ၇းတဲ့Commentေတြကိုမတူေအာင္လုပ္ျခင္ရင္
- ၆ဝ။မိမိသံုးေနသည့္ internet Wi-Fi ကေနွးေနရင္ ျမန္ေအာင္ျပဳလုပ္ျခင္ရင္
- ၆၁။မိမိရဲ႕ဘေလာ့မွာAuto Scrolling - Recent Postsထည့္ထားျခင္ရင္
- ၆၂။မိမိရဲ႕ဘေလာ့မွာ Wibiya Toolbar ထည့္ထားျခင္ရင္
- ၆၃။မိမိရဲ႕ပံုနွင့္ဓါတ္ပံုေတြကိုအခမဲ့ onlineကေနျပီးေတာ့ Editingလုပ္ျခင္ရင္
- ၆၄။ဘေလာ့Postေအာက္မွာရိွတဲ့Subscribe to: Posts (Atom) ဆိုတဲ့စာေၾကာင္းေလးျဖဳတ္ျခင္ရင္
- ၆၅။မိမိရဲ႕ဘေလာ့Postတခုစီရဲ႕အေပၚမွာCommentအေရအတြက္Bubble Iconေလးထားျခင္ရင္
- ၆၆။မိမိရဲ့Computer Taskbar Digital Time ေဘးမွာနာမည္ေလးထည့္ထားျခင္ရင္
- ၆၇။မိမိရဲ႕ဘေလာ့ကလင့္ခ္တစ္ခုခုကိုနိုပ္လိုက္ရင္Windowအသစ္နဲ႕ေပၚေအာင္လုပ္ျခင္ရင္
- ၆၈။မိမိရဲ႕ဘေလာ့ပိုမိုၿပီးလွပေစရန္(Header)ေပၚမွာ Add Page Elementထည့္ျခင္ရင္
- ၆၉။အခမဲ့ Blogger Template Generators လင့္ခ္မ်ား
- ၇ဝ။ကြန္ပ်ဴတာ keyboardတစ္ခုလံုးရဲ႕အသံုးဝင္ပံုေလးကိုသိျခင္ရင္
- ၇၁။ဘေလာ့နွင့္ဝက္ဆိုက္အတြက္အေကာင္းဆံုးျဖစ္ေသာChatting Box (၁o)ခု
- ၇၂။အခမဲ့ File Hosting ဆိုက္မ်ား
- ၇၃။အခမဲ့ Image Hosting ဆိုက္မ်ား
- ၇၄။မိမိကြန္ပ်ဴတာ memory ညွစ္ပတ္ေနတယ္ဆိုရင္၊memoryသန္႕ရွင္းေအာင္လုပ္ျခင္ရင္
- ၇၅။မိမိရဲ႕GmailေတြကိုOutlook Express ပံုစံလိုမ်ိဳးDestopေပၚမွာGmail Icon ေလးထားျခင္ရင္
- ၇၆။မိမိရဲ႕ဘေလာ့မွာအေပၚေအာက္အဆင္းအတက္ေလးထားျခင္ရင္
- ၇၇။တခ်က္ေလးနုိပ္လိုက္၇င္မိမိ၇ဲ့ Postအသစ္အေဟာင္းအားလုံးေပၚလာေအာင္လုပ္
- ၇၈။Poat တစ္ခုကိုအျမဲတမ္းဘဲအေပၚဆံုးမွာေပၚေအာင္လုပ္ျခင္ရင္
- ၇၉။မိမိရဲ႕ဘေလာ့ Sidebar ေနာက္ခံအေရာင္ေျပာင္းျခင္ရင္
- ၈ဝ။မိမိရဲ႕ဘေလာ့Recent Comments ေတြကို Summariesနဲ႕လုပ္ျခင္ရင္
- ၈၁။မိမိရဲ႕ဘေလာ့မွာလြယ္လြယ္ကူကူနွင့္ 5-star rating ေလးထည့္ျခင္ရင္
- ၈၂။မိမိရဲ႕ဘေလာ့Post ကေန႕စြဲေလးကိုCalendar style နဲ႕ေျပာင္းျခင္ရင္
- ၈၃။မိမိရဲ႕ဘေလာ့မွာ Email Subscrtiption Form ထည့္ျခင္ရင္
- ၈၄။Post တစ္ခု နွင့္တစ္ခုကိုပိုင္းျခားေပးတဲ့မ်ဥ္းေၾကာင္းအစားအျခားပံုထည့္ျခင္ရင္
- ၈၅။မိမိရဲ႕ဘေလာ့မွာFloating Vertical Navigation Menu သံုးျခင္ရင္
- ၈၆။HTML code ကို post မွာေနာက္ခံပံုႏွင့္ေပၚေအာင္လုပ္ျခင္ရင္
- ၈၇။ဆိုက္ဘားႏွစ္ခုမွာေအာက္ကေကာ္လန္သံုးခုခြဲထည့္ျခင္ရင္
- ၈၈။မိမိရဲ႕ဘေလာ့မွာ Twitter follow me Icon ေလးထားျခင္ရင္
- ၈၉။YOU TUBE သီခ်င္းမ်ားကို MP-3ျဖင့္ယူျခင္ရင္
- ၉ဝ။မိမိရဲ႕ဘေလာ့မွာ Google Search Engine စတိုင္ေလးသံုးျခင္ရင္
- ၉၁။မိမိရဲ႕ဘေလာ့မွာPop Up Navigation Menu From Bucketထားျခင္ရင္
- ၉၂။မိမိရဲ႕ဘေလာ့Sidebarလင့္ခ္ေတြရဲ႕အေရွ႕မွာေပၚတဲ့ Icons ပံုေလးေတြကိုေျပာင္းခ်င္ရင္
- ၉၃။မိမိရဲ႕ဘေလာ့မွာ Label ကို 3d wobbling tag cloud အသံုးျပဳခ်င္ရင္
- ၉၄။မိမိရဲ႕Post အေပၚဘက္ေထာင့္ေလးမွာFacebook Share Buttonေလးထားခ်င္ရင္
- ၉၅။မိမိရဲ႕ဘေလာ့မွာFacebook Badge ေလးထည့္ထားခ်င္ရင္
- ၉၆။မိမိရဲ႕ဘေလာ့စာမ်က္ႏွာကစာလံုးေတြအၾကီးအေသးေျပာင္းခ်င္ရင္
- ၉၇။မိမိရဲ႕ဘေလာ့ Mouse poiter ေနရာမွာပံုေလးအစားထိုးသံုးခ်င္ရင္
- ၉၈။မိမိမွာရိွတဲ့အျခာAccountsေတြကို(Yahoo>>Hotmail>>AOL Email) Gmailထဲမွာဘဲဖတ္မယ္ပို႕မယ္
- ၉၉။မိမိဘေလာ့မွာလြယ္ကူတဲ့ Multi tab Widgetေလးထားခ်င္ရင္) Gmailထဲမွာဘဲဖတ္မယ္ပို႕မယ္
- ၁ဝဝ။မိမိရဲ႕ဝက္ဆိုက္ႏွင့္ဘေလာ့Loading Time ၾကာခ်ိန္ၾကည့္ခ်င္ရင္
- ၁ဝ၁။မိမိရဲ႕ဘေလာ့ထဲကိုဝင္တဲ့Email Account ေျပာင္းခ်င္ရင္
- ၁ဝ၂။ဘေလာ့မွာMarque Sliding Effect ေတြသံုးခ်င္တယ္ဆိုရင္
- ၁ဝ၃။မိမိရဲ႕ဘေလာ့ Postေအာက္မွာ Comment Form ေလးထားခ်င္ရင္
- ၁ဝ၄။မိမိရဲ႕ဘေလာ့ Comment Form ေလး Size ေျပာင္းခ်င္ရင္
- ၁ဝ၅။ဘေလာ့ Post ကBorder Image ေလးျဖဳတ္ခ်င္ရင္
- ၁ဝ၆။မိမိရဲ႕ဘေလာ့မွာWordpress စတိုင္ Typepad Snapshotsေလးသံုးခ်င္ရင္
- ၁ဝ၇။မိမိရဲ့ဘေလာ့ Post Title ကိုအလည္မွာထားခ်င္ရင္
- ၁ဝ၈။မိမိဘေလာ့နာမည္ေလးကိုမရပ္ဘဲသြားေအာင္လုပ္ခ်င္ရင္
- ၁ဝ၉။မိမိရဲ႕ဘေလာ့ Post ကစလံုးႏွင့္အေရာင္ေျပာင္းခ်င္ရင္
- ၁၁ဝ။မိမိရဲ႕ဘေလာ့ Header မွာပံုထည့္ထားခ်င္ရင္
- ၁၁၁။မိမိရဲ႕ဘေလာ့မွာဘယ္သူက Comments ဘယ္ေလာက္ေပးတယ္ဆိုတာသိခ်င္ရင္
- ၁၁၂။မိမိရဲ႕ဘေလာ့လင့္ခ္ကိုSearch engines(၁ဝဝ)မွာSubmitခ်င္ရင္
- ၁၁၃။မိမိရဲ႕ဘေလာ့ Post ေအာက္မွာ Printer Button ေလးထည့္ထားခ်င္ရင္
- ၁၁၄။မိမိရဲ့ဘေလာ့လင့္ခ္ကို Google Search မွာရွာရလြယ္ေအာင္လုပ္ခ်င္ရင္
- ၁၁၅။မိမိရဲ႕ဘေလာ့ Post ကို(ဖြင့္/ဖြတ္)Show/Hide ေလးနဲ႕လုပ္ခ်င္ရင္
- ၁၁၆။မိမိရဲ႕ဘေလာ့မွာSocial Bookmark Iconsေတြအသဲႏွလံုးပံုနွင့္ထားျခင္ရင္
- ၁၁၇။မိမိရဲ႕ဘေလာ့မွာSocial Bookmark Iconsသစ္ရြတ္ပံုေလးနွင့္ထားျခင္ရင္
- ၁၁၈။မိမိရဲ႕ဘေလာ့မွာFooter Sectionမွာ 4-Columnsေလးထည့္ခ်င္ရင္
- ၁၁၉။မိမိရဲ႕ဘေလာ့ေနာက္ခံမွာလြယ္ကူစြာပံုထည့္ခ်င္ရင္
- ၁၂ဝ။ဘေလာ့ Post title ကိုပံုနွင့္အစားထိုးခ်င္ရင္
- ၁၂၁။မိမိရဲ႕ဘေလာ့ Header ကိုစိတ္တိုင္းက်လုပ္ခ်င္ရင္အေကာင္းဆံုး software
- ၁၂၂။မိမိရဲ႕ဘေလာ့ Post Title Font ကိုအၾကီးအေသးေျပာင္းခ်င္ရင္
- ၁၂၃။မိမိရဲ႕ဘေလာ့ Mouse poiter မွာ Multi-Color Effect ေလးထည့္ခ်င္ရင္
- ၁၂၄။မိမိရဲ႕ဘေလာ့ Post မွာ Scrollbars ကိုသံုးခ်င္ရင္
- ၁၂၅။မိမိရဲ႕ဘေလာ့မွာ jQuery Popup ေလးထည့္သံုးခ်င္ရင္
- ၁၂၆။ဘေလာ့မွာလြယ္ကူစြာRecent Comments Widget ထည့္ျခင္ရင္
- ၁၂၇။မိမိရဲ႕ဘေလာ့မွာ Contect me form ႏွင့္ Cbox တို႕ကို Popup စတိုင္းနဲ႕လုပ္ခ်င္ရင္
- ၁၂၈။မိမိဘေလာ့Sidebar Titles ေျပာင္းခ်င္ရင္
- ၁၂၉။မိမိရဲ႕ဘေလာ့Post Fontကို Dropdown ပံုစံေျပာင္းခ်င္ရင္
- ၁၃ဝ။မိမိရဲ႕ဘေလာ့Post ကို အီးေမးလ္ႏွင့္ Hand ဖုန္းကေနတင္ခ်င္ရင္
- ၁၃၁။မိမိရဲ႕ဘေလာ့ Comment Box က Post a comment ကို ပံုႏွင့္အစားထိုးခ်င္ရင္
- ၁၃၂။မိမိရဲ႕ဘေလာ့ Post ရဲ႕ပထမစလံုးကိုအၾကီးနဲ႕ေရးခ်င္ရင္
- ၁၃၃။မိမိရဲ႕ဘေလာ့မွာ Vertical menubar ေလးထည့္ခ်င္ရင္
- ၁၃၄။မိမိရဲ႕ဘေလာ့မွာ NavBar ကို Show/Hide ပံုစံနဲ႕လုပ္ခ်င္ရင္
- ၁၃၅။ မိမိရဲ႕ဘေလာ့Post က Read More ကိုပံုနဲ႕အစားထိုးခ်င္ရင္
- ၁၃၆။မိမိရဲ႕ဘေလာ့မွာ Page Navigationထည့္ခ်င္ရင္
- ၁၃၇။မိမိရဲ႕ဘေလာ့ Label လင့္ခ္ဝင္ရင္ေခါင္းစဥ္ေတြဘဲေပၚေအာင္လုပ္ခ်င္ရင္
- ၁၃၈။မိမိရဲ႕ဘေလာ့မွာJQuery MouseOver Social Bookmarkေလးထားခ်င္ရင္
- ၁၃၉။မိမိရဲ႕ဘေလာ့မွာCharm CSS Horizontal Menu သံုးခ်င္၇င္
- ၁၄ဝ။Mozilla Firefox သံုးသူေတြအတြက္သိသင့္တဲ့Keyboard အသံုးဝင္ပံု
- ၁၄၁။မိမိရဲ႕ဘေလာ့မွာRecent Comments ၾကိဳက္သေလာက္ေပၚေစခ်င္ရင္
- ၁၄၂။မိမိရဲ႕ဘေလာ့Postေတြကို Auto Read more Funtion လုပ္ခ်င္ရင္
- ၁၄၃။မိမိရဲ႕ဘေလာ့ Post ေတြကိုၾကိဳက္တဲ့ေနရာကေနဆက္ဖတ္ရန္ဆိုျပီးလုပ္ခ်င္ရင္
- ၁၄၄။မိမိရဲ႕ဘေလာ့Postေတြကို Auto Read more Funtion အလြယ္ဆံုးနည္းနဲ႕လုပ္ခ်င္ရင္
- ၁၄၅။မိမိရဲ႕ဘေလာ့ Home Page လင့္ခ္မွာ Post Title ေတြကိုဘဲေပၚေအာင္လုပ္ခ်င္ရင္
- ၁၄၆။ဘေလာ့Post ေအာက္က Subscribe to: Posts (Atom) ကို (RSS) ေျပာင္းခ်င္ရင္
- ၁၄၇။မိမိဘေလာ့မွာရိွတဲ့လင့္ခ္ေတြကိုလွလွေလးလုပ္ခ်င္ရင္
- ၁၄၈။မိမိရဲ႕ဘေလာ့က Post ေတြရဲ႕စလံုးအၾကီးအေသးေျပာင္းခ်င္ရင္
- ၁၄၉။ဘေလာ့က Post ေတြရဲ႕စလံုးအၾကီးအေသးႏွွင့္အေ၇ာင္ေျပာင္းခ်င္၇င္